air_defense

{'TEMP_texelinfo': 9.4493,
 'area_build_separation': 18,
 'atrophy_cool_down': 15,
 'atrophy_rate': 5,
 'base_spec': '/pa/units/land/base_structure/base_structure.json',
 'build_metal_cost': 225,
 'command_caps': ['ORDER_Attack'],
 'description': '!LOC:Anti-Air Defense- Equipped with homing missiles. Only '
                'attacks air.',
 'display_name': '!LOC:Galata Turret',
 'events': {'build_complete': {'audio_cue': '/SE/Build_Complete/structure_small'},
            'died': {'audio_cue': '/SE/Death/structure_small',
                     'effect_scale': 0.5},
            'fired': {'audio_cue': '/SE/Weapons/structure/air_defense_fire',
                      'effect_spec': '/pa/effects/specs/default_muzzle_flash.pfx '
                                     'socket_rightMuzzle '
                                     '/pa/effects/specs/default_muzzle_flash.pfx '
                                     'socket_leftMuzzle'}},
 'guard_layer': 'WL_Air',
 'max_health': 1000,
 'mesh_bounds': [5, 5, 9],
 'model': [{'animtree': '/pa/anim/anim_trees/fabrication_turret_anim_tree.json',
            'filename': '/pa/units/land/air_defense/air_defense.papa',
            'layer': 'WL_LandHorizontal',
            'skirt_decal': '/pa/effects/specs/skirt_defense.json'},
           {'animtree': '/pa/anim/anim_trees/fabrication_turret_anim_tree.json',
            'filename': '/pa/units/sea/air_defense/air_defense.papa',
            'layer': 'WL_WaterSurface'}],
 'nearby_target_tick_update_interval': 2,
 'recon': {'observer': {'items': [{'channel': 'sight',
                                   'layer': 'surface_and_air',
                                   'radius': 155,
                                   'shape': 'capsule'},
                                  {'channel': 'sight',
                                   'layer': 'underwater',
                                   'radius': 155,
                                   'shape': 'capsule'}]}},
 'selection_icon': {'diameter': 12.0},
 'spawn_layers': 'WL_AnyHorizontalGroundOrWaterSurface',
 'tools': [{'aim_bone': 'bone_pitch',
            'muzzle_bone': ['socket_rightMuzzle', 'socket_leftMuzzle'],
            'spec_id': '/pa/units/land/air_defense/air_defense_tool_weapon.json'}],
 'unit_types': ['UNITTYPE_Structure',
                'UNITTYPE_Basic',
                'UNITTYPE_Land',
                'UNITTYPE_AirDefense',
                'UNITTYPE_Defense',
                'UNITTYPE_CmdBuild',
                'UNITTYPE_FabBuild',
                'UNITTYPE_FabAdvBuild',
                'UNITTYPE_CombatFabAdvBuild']}