air_factory_adv

{'TEMP_texelinfo': 65.6074,
 'area_build_separation': 2,
 'atrophy_cool_down': 15.0,
 'atrophy_rate': 80.0,
 'audio': {'loops': {'build': {'cue': '/SE/Construction/Factory_contruction_loop_air',
                               'flag': 'build_target_changed',
                               'should_start_func': 'has_build_target',
                               'should_stop_func': 'no_build_target'}}},
 'base_spec': '/pa/units/land/base_structure/base_structure.json',
 'build_metal_cost': 3600,
 'buildable_types': 'Air & Mobile & FactoryBuild',
 'command_caps': ['ORDER_Move',
                  'ORDER_Patrol',
                  'ORDER_FactoryBuild',
                  'ORDER_Reclaim',
                  'ORDER_Repair',
                  'ORDER_Attack',
                  'ORDER_Assist'],
 'description': '!LOC:Advanced manufacturing- Builds air units.',
 'display_name': '!LOC:Advanced Air Factory',
 'events': {'died': {'effect_scale': 1.0,
                     'effect_spec': '/pa/effects/specs/default_building_explosion_large.pfx'}},
 'factory_cooldown_time': 2,
 'fx_offsets': [{'bone': 'socket_nozzle01',
                 'filename': '/pa/effects/specs/fab_spray.pfx',
                 'offset': [0, 0, 0],
                 'orientation': [0, 0, 0],
                 'type': 'build'},
                {'bone': 'socket_nozzle02',
                 'filename': '/pa/effects/specs/fab_spray.pfx',
                 'offset': [0, 0, 0],
                 'orientation': [0, 0, 0],
                 'type': 'build'},
                {'bone': 'socket_nozzle03',
                 'filename': '/pa/effects/specs/fab_spray.pfx',
                 'offset': [0, 0, 0],
                 'orientation': [0, 0, 0],
                 'type': 'build'},
                {'bone': 'socket_nozzle04',
                 'filename': '/pa/effects/specs/fab_spray.pfx',
                 'offset': [0, 0, 0],
                 'orientation': [0, 0, 0],
                 'type': 'build'},
                {'bone': 'socket_nozzle05',
                 'filename': '/pa/effects/specs/fab_spray.pfx',
                 'offset': [0, 0, 0],
                 'orientation': [0, 0, 0],
                 'type': 'build'},
                {'bone': 'socket_nozzle06',
                 'filename': '/pa/effects/specs/fab_spray.pfx',
                 'offset': [0, 0, 0],
                 'orientation': [0, 0, 0],
                 'type': 'build'},
                {'bone': 'socket_nozzle07',
                 'filename': '/pa/effects/specs/fab_spray.pfx',
                 'offset': [0, 0, 0],
                 'orientation': [0, 0, 0],
                 'type': 'build'},
                {'bone': 'socket_nozzle08',
                 'filename': '/pa/effects/specs/fab_spray.pfx',
                 'offset': [0, 0, 0],
                 'orientation': [0, 0, 0],
                 'type': 'build'}],
 'headlights': [{'bone': 'bone_platform',
                 'color': [1.5, 1.52, 1.6],
                 'far_distance': 20.0,
                 'gobo': '/pa/effects/textures/gobo/spotlight_gobo.papa',
                 'intensity': 3.0,
                 'near_distance': 1.0,
                 'near_height': 3.0,
                 'near_width': 3.0,
                 'offset': [9.5, 9.5, 2.5],
                 'orientation': [-35.0, 31.0, 0.0]},
                {'bone': 'bone_platform',
                 'color': [1.5, 1.52, 1.6],
                 'far_distance': 20.0,
                 'gobo': '/pa/effects/textures/gobo/spotlight_gobo.papa',
                 'intensity': 3.0,
                 'near_distance': 1.0,
                 'near_height': 3.0,
                 'near_width': 3.0,
                 'offset': [9.5, -9.5, 2.5],
                 'orientation': [-35.0, -31.0, 0.0]},
                {'bone': 'bone_platform',
                 'color': [1.5, 1.52, 1.6],
                 'far_distance': 20.0,
                 'gobo': '/pa/effects/textures/gobo/spotlight_gobo.papa',
                 'intensity': 3.0,
                 'near_distance': 1.0,
                 'near_height': 3.0,
                 'near_width': 3.0,
                 'offset': [-9.5, 9.5, 2.5],
                 'orientation': [35.0, 31.0, 0.0]},
                {'bone': 'bone_platform',
                 'color': [1.5, 1.52, 1.6],
                 'far_distance': 20.0,
                 'gobo': '/pa/effects/textures/gobo/spotlight_gobo.papa',
                 'intensity': 3.0,
                 'near_distance': 1.0,
                 'near_height': 3.0,
                 'near_width': 3.0,
                 'offset': [-9.5, -9.5, 2.5],
                 'orientation': [35.0, -31.0, 0.0]}],
 'lamps': [{'color': [0.1, 1.0, 0.1],
            'intensity': 2.0,
            'offset': [8.02, -20.88, 12.04],
            'radius': 8.0},
           {'color': [0.1, 1.0, 0.1],
            'intensity': 2.0,
            'offset': [0.0, -20.88, 12.04],
            'radius': 8.0},
           {'color': [0.1, 1.0, 0.1],
            'intensity': 2.0,
            'offset': [-8.02, -20.88, 12.04],
            'radius': 8.0},
           {'color': [1.0, 0.0, 0.0],
            'intensity': 2.0,
            'offset': [-4.0, -23.79, 8.44],
            'radius': 4.0}],
 'max_health': 30000,
 'mesh_bounds': [50, 50, 25],
 'model': [{'animations': {'build_end': '/pa/units/air/air_factory_adv/air_factory_adv_anim_end.papa',
                           'build_loop': '/pa/units/air/air_factory_adv/air_factory_adv_anim_build.papa',
                           'build_start': '/pa/units/air/air_factory_adv/air_factory_adv_anim_start.papa'},
            'animtree': '/pa/anim/anim_trees/factory_anim_tree.json',
            'filename': '/pa/units/air/air_factory_adv/air_factory_adv.papa',
            'layer': 'WL_LandHorizontal',
            'skirt_decal': '/pa/effects/specs/skirt_air_adv.json'},
           {'animations': {'build_end': '/pa/units/air/air_factory_adv/air_factory_adv_anim_end.papa',
                           'build_loop': '/pa/units/air/air_factory_adv/air_factory_adv_anim_build.papa',
                           'build_start': '/pa/units/air/air_factory_adv/air_factory_adv_anim_start.papa'},
            'animtree': '/pa/anim/anim_trees/factory_anim_tree.json',
            'filename': '/pa/units/sea/air_factory_adv/air_factory_adv.papa',
            'layer': 'WL_WaterSurface'}],
 'physics': {'collision_layers': 'WL_AnyHorizontalGroundOrWaterSurface'},
 'placement_size': [60, 60],
 'recon': {'observer': {'items': [{'channel': 'sight',
                                   'layer': 'surface_and_air',
                                   'radius': 100,
                                   'shape': 'capsule'},
                                  {'channel': 'sight',
                                   'layer': 'underwater',
                                   'radius': 100,
                                   'shape': 'capsule'}]}},
 'rolloff_dirs': [[1, 0, 0], [-1, 0, 0], [0, 1, 0], [0, -1, 0]],
 'selection_icon': {'diameter': 72.5},
 'spawn_layers': 'WL_AnyHorizontalGroundOrWaterSurface',
 'tools': [{'aim_bone': 'bone_root',
            'spec_id': '/pa/units/air/air_factory_adv/air_factory_adv_build_arm.json'}],
 'unit_types': ['UNITTYPE_Factory',
                'UNITTYPE_Construction',
                'UNITTYPE_Air',
                'UNITTYPE_Structure',
                'UNITTYPE_Advanced',
                'UNITTYPE_Important'],
 'wait_to_rolloff_time': 0}