artillery_long

{'TEMP_texelinfo': 26.6522,
 'atrophy_cool_down': 15.0,
 'atrophy_rate': 240.0,
 'audio': {'selection_response': {'cue': '/SE/Selection/structure/artillery'}},
 'base_spec': '/pa/units/land/base_structure/base_structure.json',
 'build_metal_cost': 9600,
 'command_caps': ['ORDER_Attack'],
 'description': '!LOC:Advanced Artillery- Extremely long-range heavy damage. '
                'Can lay siege from very far away. Attacks land and sea '
                'targets.',
 'display_name': 'Holkins',
 'events': {'build_complete': {'audio_cue': '/SE/Build_Complete/structure_small'},
            'died': {'audio_cue': '/SE/Death/structure_small',
                     'effect_scale': 1.2},
            'fired': {'audio_cue': '/SE/Weapons/structure/artillery_long_fire',
                      'effect_spec': '/pa/effects/specs/tank_muzzle_flash.pfx '
                                     'socket_muzzle '
                                     '/pa/effects/specs/artillery_muzzle_ground.pfx'}},
 'guard_layer': 'WL_AnySurface',
 'lamps': [{'bone': 'bone_pitch',
            'color': [1.0, 1.0, 1.0],
            'intensity': 2.0,
            'offset': [0.0, -11.21, 3.69],
            'radius': 4.0}],
 'max_health': 5000,
 'mesh_bounds': [15, 25, 15.0376],
 'model': [{'animtree': '/pa/anim/anim_trees/artillery_building_long_anim_tree.json',
            'filename': '/pa/units/land/artillery_long/artillery_long.papa',
            'layer': 'WL_LandHorizontal',
            'skirt_decal': '/pa/effects/specs/skirt_artillery_long.json'},
           {'animtree': '/pa/anim/anim_trees/artillery_building_long_anim_tree.json',
            'filename': '/pa/units/sea/artillery_long/artillery_long.papa',
            'layer': 'WL_WaterSurface'}],
 'nearby_target_tick_update_interval': 30,
 'placement_size': [30, 30],
 'recon': {'observer': {'items': [{'channel': 'sight',
                                   'layer': 'surface_and_air',
                                   'radius': 100,
                                   'shape': 'capsule'},
                                  {'channel': 'sight',
                                   'layer': 'underwater',
                                   'radius': 100,
                                   'shape': 'capsule'}]}},
 'selection_icon': {'diameter': 36.0},
 'spawn_layers': 'WL_AnyHorizontalGroundOrWaterSurface',
 'tools': [{'aim_bone': 'socket_aim',
            'muzzle_bone': 'socket_muzzle',
            'spec_id': '/pa/units/land/artillery_long/artillery_long_tool_weapon.json'}],
 'unit_types': ['UNITTYPE_Land',
                'UNITTYPE_Structure',
                'UNITTYPE_Defense',
                'UNITTYPE_Artillery',
                'UNITTYPE_Advanced',
                'UNITTYPE_FabAdvBuild',
                'UNITTYPE_Important']}