assault_bot_adv

{'TEMP_texelinfo': 6.39639,
 'attachable': {'offsets': {'head': [0, 0, 5.3], 'root': [0, 0, 0]}},
 'audio': {'loops': {'move': {'cue': '/SE/Movement/bot/T2_assault_loop',
                              'flag': 'vel_changed',
                              'should_start_func': 'is_moving',
                              'should_stop_func': 'is_not_moving'}},
           'selection_response': {'cue': '/SE/Selection/bot/T2_assault'}},
 'base_spec': '/pa/units/land/base_bot/base_bot.json',
 'build_metal_cost': 450,
 'description': '!LOC:Assault Bot- Well-armored. High damage guns and '
                'torpedoes. Amphibious. Attacks land and sea.',
 'display_name': '!LOC:Slammer',
 'events': {'build_complete': {'audio_cue': '/SE/Build_Complete/bot'},
            'died': {'audio_cue': '/SE/Death/Bot',
                     'effect_scale': 1.0,
                     'effect_spec': '/pa/effects/specs/default_explosion_bot_t2.pfx'},
            'fired': {'audio_cue': '/SE/Weapons/bot/assault_adv_fire',
                      'effect_spec': '/pa/effects/specs/default_small_muzzle_flash.pfx '
                                     'socket_rightMuzzle '
                                     '/pa/effects/specs/default_small_muzzle_flash.pfx '
                                     'socket_leftMuzzle'}},
 'guard_layer': 'WL_AnySurface',
 'max_health': 400,
 'mesh_bounds': [9, 4.5, 6],
 'model': {'animations': {'aim_down': '/pa/units/land/assault_bot_adv/assault_bot_adv_anim_aimDown.papa',
                          'aim_up': '/pa/units/land/assault_bot_adv/assault_bot_adv_anim_aimUp.papa',
                          'death01': '/pa/units/land/assault_bot_adv/assault_bot_adv_anim_death01.papa',
                          'idle': '/pa/units/land/assault_bot_adv/assault_bot_adv_anim_idle.papa',
                          'walk': '/pa/units/land/assault_bot_adv/assault_bot_adv_anim_run.papa'},
           'animtree': '/pa/anim/anim_trees/bipedal_mech_anim_tree.json',
           'filename': '/pa/units/land/assault_bot_adv/assault_bot_adv.papa',
           'walk_speed': 12},
 'navigation': {'acceleration': 140,
                'brake': -1,
                'move_speed': 14,
                'turn_speed': 720,
                'type': 'amphibious'},
 'physics': {'radius': 3.5},
 'recon': {'observer': {'items': [{'channel': 'sight',
                                   'layer': 'surface_and_air',
                                   'radius': 85,
                                   'shape': 'capsule'},
                                  {'channel': 'sight',
                                   'layer': 'underwater',
                                   'radius': 85,
                                   'shape': 'capsule'}]}},
 'selection_icon': {'diameter': 12.0},
 'tools': [{'aim_bone': 'bone_turret',
            'muzzle_bone': ['socket_rightMuzzle', 'socket_leftMuzzle'],
            'spec_id': '/pa/units/land/assault_bot_adv/assault_bot_adv_tool_weapon.json'},
           {'aim_bone': 'bone_turret',
            'muzzle_bone': ['socket_rightMuzzle', 'socket_leftMuzzle'],
            'show_range': False,
            'spec_id': '/pa/units/land/assault_bot_adv/assault_bot_adv_torpedo_tool_weapon.json'}],
 'transportable': {'size': 1},
 'unit_types': ['UNITTYPE_Bot',
                'UNITTYPE_Mobile',
                'UNITTYPE_Offense',
                'UNITTYPE_Land',
                'UNITTYPE_Advanced',
                'UNITTYPE_FactoryBuild',
                'UNITTYPE_CannonBuildable']}