attack_sub

{'TEMP_texelinfo': 8.37977,
 'audio': {'loops': {'move': {'cue': '/SE/Movement/sea/attack_sub_loop',
                              'flag': 'vel_changed',
                              'should_start_func': 'is_moving',
                              'should_stop_func': 'is_not_moving'}}},
 'base_spec': '/pa/units/sea/base_ship/base_ship.json',
 'build_metal_cost': 500,
 'description': '!LOC:Submarine- High damage. Cannot be targeted by cannons. '
                'Attacks sea and undersea targets.',
 'display_name': '!LOC:Barracuda',
 'events': {'build_complete': {'audio_cue': '/SE/Build_Complete/sea'},
            'died': {'audio_cue': '/SE/Death/Sea_sub',
                     'effect_scale': 0.7,
                     'effect_spec': '/pa/effects/specs/default_explosion_naval_sub.pfx'},
            'fired': {'audio_cue': '/SE/Weapons/sea/attack_sub_fire'}},
 'fx_offsets': [{'filename': '/pa/units/sea/attack_sub/attack_sub_wake.pfx',
                 'type': 'moving_forward'}],
 'guard_layer': 'WL_AnyWater',
 'max_health': 550,
 'mesh_bounds': [4, 15, 4],
 'model': {'arrows': 5,
           'filename': '/pa/units/sea/attack_sub/attack_sub.papa'},
 'navigation': {'acceleration': 40,
                'brake': 140,
                'move_speed': 14,
                'turn_accel': 30,
                'turn_speed': 60,
                'type': 'underwater'},
 'physics': {'radius': 3, 'shape': 'sphere', 'underwater': True},
 'recon': {'observer': {'items': [{'channel': 'sight',
                                   'layer': 'surface_and_air',
                                   'radius': 150,
                                   'shape': 'capsule'},
                                  {'channel': 'sight',
                                   'layer': 'underwater',
                                   'radius': 150,
                                   'shape': 'capsule'}]}},
 'selection_icon': {'diameter': 24.0},
 'spawn_layers': 'WL_Underwater',
 'tools': [{'aim_bone': 'bone_root',
            'muzzle_bone': 'bone_root',
            'spec_id': '/pa/units/sea/attack_sub/attack_sub_tool_weapon.json'}],
 'unit_types': ['UNITTYPE_Naval',
                'UNITTYPE_Mobile',
                'UNITTYPE_Offense',
                'UNITTYPE_Basic',
                'UNITTYPE_Sub',
                'UNITTYPE_FactoryBuild']}