bomber_heavy

{'TEMP_texelinfo': 10.4258,
 'audio': {'loops': {'move': {'cue': '/SE/Movement/air/air_bomber_siege_loop',
                              'flag': 'vel_changed',
                              'should_start_func': 'is_moving_laterally',
                              'should_stop_func': 'is_not_moving'}},
           'selection_response': {'cue': '/SE/Selection/air/bomber_T2'}},
 'base_spec': '/pa/units/air/base_flyer/base_flyer.json',
 'build_metal_cost': 3300,
 'death_weapon': {'air_ammo_spec': '/pa/ammo/air_pbaoe/air_pbaoe.json'},
 'description': '!LOC:Siege Bomber- Durable. Slow. Devastating damage. '
                'Attacks land and sea targets.',
 'display_name': '!LOC:Wyrm',
 'events': {'build_complete': {'audio_cue': '/SE/Build_Complete/air'},
            'died': {'audio_cue': '/SE/Death/Air',
                     'effect_scale': 1.5,
                     'effect_spec': '/pa/units/air/base_flyer/base_flyer_death_t2.pfx'},
            'fired': {'audio_cue': '/SE/Weapons/air/bomber_siege_fire'}},
 'fx_offsets': [{'bone': 'bone_body',
                 'filename': '/pa/units/air/bomber_heavy/bomber_heavy_large_jets.pfx',
                 'offset': [-1.641, 5.37, 3.286],
                 'orientation': [0.0, 180, 0.0],
                 'type': 'moving_forward'},
                {'bone': 'bone_body',
                 'filename': '/pa/units/air/bomber_heavy/bomber_heavy_large_jets.pfx',
                 'offset': [-1.641, 5.37, -3.286],
                 'orientation': [0.0, 180, 0.0],
                 'type': 'moving_forward'},
                {'bone': 'bone_body',
                 'filename': '/pa/units/air/bomber_heavy/bomber_heavy_small_jets.pfx',
                 'offset': [1.516, -10.98, 0.0],
                 'orientation': [0.0, 180, 0.0],
                 'type': 'moving_forward'},
                {'bone': 'bone_body',
                 'filename': '/pa/units/air/bomber_heavy/bomber_heavy_small_jets.pfx',
                 'offset': [-0.278, -10.98, 0.0],
                 'orientation': [0.0, 180, 0.0],
                 'type': 'moving_forward'},
                {'bone': 'bone_thrusters',
                 'filename': '/pa/units/air/bomber_heavy/bomber_heavy_small_jets.pfx',
                 'offset': [3.697, 0.727, 0.0],
                 'orientation': [0.0, 0.0, 0.0],
                 'type': 'idle'},
                {'bone': 'bone_thrusters',
                 'filename': '/pa/units/air/bomber_heavy/bomber_heavy_small_jets.pfx',
                 'offset': [-3.697, 0.727, 0.0],
                 'orientation': [0.0, 0.0, 0.0],
                 'type': 'idle'}],
 'guard_layer': 'WL_AnySurface',
 'guard_radius': 120,
 'headlights': [{'bone': 'bone_body',
                 'color': [1.0, 1.0, 1.0],
                 'far_distance': 65.0,
                 'gobo': '/pa/effects/textures/gobo/spotlight_gobo.papa',
                 'intensity': 4.0,
                 'near_distance': 8.0,
                 'near_height': 6.5,
                 'near_width': 6.5,
                 'offset': [0, 0, 0],
                 'orientation': [-90.0, -20.0, 0.0],
                 'shadow_resolution': 128}],
 'lamps': [{'bone': 'bone_body',
            'color': [1.0, 1.0, 1.0],
            'intensity': 3.0,
            'offset': [4.796, 10.41, 0.0],
            'radius': 2.5},
           {'bone': 'bone_body',
            'color': [1.0, 1.0, 1.0],
            'intensity': 3.0,
            'offset': [-2.322, 10.41, 0.0],
            'radius': 2.5},
           {'bone': 'bone_body',
            'color': [1.0, 0.0, 0.0],
            'intensity': 1.0,
            'offset': [1.0, -10.1, 1.69],
            'radius': 2.5},
           {'bone': 'bone_body',
            'color': [1.0, 0.0, 0.0],
            'intensity': 1.0,
            'offset': [1.0, -10.1, -1.69],
            'radius': 2.5}],
 'max_health': 3000,
 'mesh_bounds': [14, 7.5, 2.6],
 'model': {'animations': {'build': '/pa/units/air/bomber_heavy/bomber_heavy_anim_build.papa',
                          'deploy': '/pa/units/air/bomber_heavy/bomber_heavy_anim_deploy.papa',
                          'fly': '/pa/units/air/bomber_heavy/bomber_heavy_anim_fly.papa',
                          'idle': '/pa/units/air/bomber_heavy/bomber_heavy_anim_idle.papa'},
           'animtree': '/pa/anim/anim_trees/bomber_heavy_anim_tree.json',
           'filename': '/pa/units/air/bomber_heavy/bomber_heavy.papa'},
 'navigation': {'acceleration': 10,
                'aggressive_distance': 50.0,
                'aggressive_height': 100.0,
                'bank_factor': 0.25,
                'brake': 20,
                'dodge_multiplier': 0.0,
                'dodge_radius': 0,
                'move_speed': 20,
                'turn_speed': 110,
                'type': 'air',
                'wobble_factor': 0.05,
                'wobble_speed': 0.1},
 'physics': {'air_friction': 1.0,
             'allow_pushing': False,
             'gravity_scalar': 1,
             'push_sideways': False,
             'radius': 6},
 'recon': {'observer': {'items': [{'channel': 'sight',
                                   'layer': 'surface_and_air',
                                   'radius': 200,
                                   'shape': 'capsule'},
                                  {'channel': 'sight',
                                   'layer': 'underwater',
                                   'radius': 200,
                                   'shape': 'capsule'}]}},
 'selection_icon': {'diameter': 39.0},
 'tools': [{'aim_bone': 'bone_root',
            'muzzle_bone': 'bone_root',
            'spec_id': '/pa/units/air/bomber_heavy/bomber_heavy_tool_weapon.json'}],
 'unit_types': ['UNITTYPE_Bomber',
                'UNITTYPE_Mobile',
                'UNITTYPE_Offense',
                'UNITTYPE_Air',
                'UNITTYPE_Advanced',
                'UNITTYPE_FactoryBuild']}