bot_grenadier

{'TEMP_texelinfo': 4.07719,
 'attachable': {'offsets': {'head': [0, 0, 4], 'root': [0, 0, 0]}},
 'audio': {'loops': {'move': {'cue': '/SE/Movement/bot/grenadier_loop',
                              'flag': 'vel_changed',
                              'should_start_func': 'is_moving',
                              'should_stop_func': 'is_not_moving'}},
           'selection_response': {'cue': '/SE/Selection/bot/grenadier'}},
 'base_spec': '/pa/units/land/base_bot/base_bot.json',
 'build_metal_cost': 100,
 'description': '!LOC:Fire Support- Long-range. Can fire over walls. Attacks '
                'land and sea targets.',
 'display_name': '!LOC:Grenadier',
 'events': {'build_complete': {'audio_cue': '/SE/Build_Complete/bot'},
            'died': {'audio_cue': '/SE/Death/Bot', 'effect_scale': 1.0},
            'fired': {'audio_cue': '/SE/Weapons/bot/grenadier_fire',
                      'effect_spec': '/pa/effects/specs/default_small_muzzle_flash.pfx '
                                     'socket_rightMuzzle '
                                     '/pa/effects/specs/default_small_muzzle_flash.pfx '
                                     'socket_leftMuzzle'}},
 'guard_layer': 'WL_AnySurface',
 'max_health': 80,
 'mesh_bounds': [5, 5, 4.7],
 'model': {'animations': {'death01': '/pa/units/land/bot_grenadier/bot_grenadier_anim_death.papa',
                          'idle': '/pa/units/land/bot_grenadier/bot_grenadier_anim_idle.papa',
                          'walk': '/pa/units/land/bot_grenadier/bot_grenadier_anim_run.papa'},
           'animtree': '/pa/anim/anim_trees/bot_grenadier_anim_tree.json',
           'filename': '/pa/units/land/bot_grenadier/bot_grenadier.papa',
           'walk_speed': 12},
 'navigation': {'acceleration': 120,
                'brake': -1,
                'move_speed': 12,
                'turn_speed': 720,
                'type': 'land-small'},
 'physics': {'radius': 2.0},
 'recon': {'observer': {'items': [{'channel': 'sight',
                                   'layer': 'surface_and_air',
                                   'radius': 130,
                                   'shape': 'capsule'},
                                  {'channel': 'sight',
                                   'layer': 'underwater',
                                   'radius': 130,
                                   'shape': 'capsule'}]}},
 'selection_icon': {'diameter': 9.0},
 'tools': [{'aim_bone': 'bone_leftRecoil',
            'muzzle_bone': 'socket_leftMuzzle',
            'spec_id': '/pa/units/land/bot_grenadier/bot_grenadier_tool_weapon.json'},
           {'aim_bone': 'bone_rightRecoil',
            'muzzle_bone': 'socket_rightMuzzle',
            'spec_id': '/pa/units/land/bot_grenadier/bot_grenadier_tool_weapon.json'}],
 'transportable': {'size': 1},
 'unit_types': ['UNITTYPE_Bot',
                'UNITTYPE_Mobile',
                'UNITTYPE_Offense',
                'UNITTYPE_Artillery',
                'UNITTYPE_Land',
                'UNITTYPE_Basic',
                'UNITTYPE_FactoryBuild',
                'UNITTYPE_CannonBuildable']}