bot_support_commander

{'armor_type': 'AT_Commander',
 'attachable': {'offsets': {'head': [0, 0, 10], 'root': [0, 0, 0]}},
 'audio': {'loops': {'build': {'cue': '/SE/Construction/Commander_contruction_beam_loop',
                               'flag': 'build_target_changed',
                               'should_start_func': 'has_build_target',
                               'should_stop_func': 'no_build_target'},
                     'move': {'cue': '/SE/Movement/bot/Sub_Commander_move_loop',
                              'flag': 'vel_changed',
                              'should_start_func': 'is_moving',
                              'should_stop_func': 'is_not_moving'}},
           'selection_response': {'cue': '/SE/Selection/bot/sub_commander'}},
 'base_spec': '/pa/units/land/base_bot/base_bot.json',
 'build_metal_cost': 7000,
 'buildable_types': 'Land & Structure & Advanced - Factory| Factory & '
                    'Advanced & Bot & Land | FabAdvBuild | FabBuild | Titan '
                    '& Bot',
 'command_caps': ['ORDER_Move',
                  'ORDER_Patrol',
                  'ORDER_Build',
                  'ORDER_Attack',
                  'ORDER_Reclaim',
                  'ORDER_Repair',
                  'ORDER_Assist',
                  'ORDER_Use'],
 'description': '!LOC:Proxy Commander -- Builds advanced structures. '
                'Durable. High damage. Attacks everything but orbital.',
 'display_name': '!LOC:Colonel',
 'events': {'died': {'audio_cue': '/SE/Death/Bot',
                     'effect_scale': 1.7,
                     'effect_spec': '/pa/effects/specs/default_explosion_bot_t2.pfx'},
            'fired': {'audio_cue': '/SE/Weapons/bot/sub_commander_gun_fire_laser',
                      'effect_spec': '/pa/effects/specs/default_muzzle_flash.pfx '
                                     'socket_rightMuzzle'}},
 'fx_offsets': [{'bone': 'socket_leftMuzzle',
                 'filename': '/pa/effects/specs/fab_spray.pfx',
                 'type': 'build'}],
 'max_health': 8000,
 'mesh_bounds': [12.6, 8.71255, 15.6193],
 'model': {'animations': {'aim_down': '/pa/units/commanders/imperial_base/imperial_base_anim_aimDown.papa',
                          'aim_up': '/pa/units/commanders/imperial_base/imperial_base_anim_aimUp.papa',
                          'idle': '/pa/units/commanders/imperial_base/imperial_base_anim_idle.papa',
                          'walk': '/pa/units/commanders/imperial_base/imperial_base_anim_walk.papa',
                          'walk_stop': '/pa/units/commanders/imperial_base/imperial_base_anim_walkStop.papa'},
           'animtree': '/pa/anim/anim_trees/commander_imperial_anim_tree.json',
           'filename': '/pa/units/commanders/imperial_sub/imperial_sub.papa',
           'walk_speed': 7.0},
 'navigation': {'acceleration': 120,
                'brake': 120,
                'move_speed': 12,
                'turn_in_place': False,
                'turn_speed': 90,
                'type': 'amphibious'},
 'physics': {'radius': 9, 'sync_radius_to_extents': True},
 'recon': {'observer': {'items': [{'channel': 'sight',
                                   'layer': 'surface_and_air',
                                   'radius': 150,
                                   'shape': 'capsule'},
                                  {'channel': 'sight',
                                   'layer': 'underwater',
                                   'radius': 150,
                                   'shape': 'capsule'}]}},
 'selection_icon': {'diameter': 15.0},
 'show_in_orbital_layer': True,
 'strategic_icon_priority': 0,
 'teleportable': {},
 'tools': [{'aim_bone': 'bone_turret',
            'spec_id': '/pa/units/land/bot_support_commander/bot_support_commander_tool_build_arm.json'},
           {'aim_bone': 'bone_turret',
            'muzzle_bone': 'socket_rightMuzzle',
            'primary_weapon': True,
            'spec_id': '/pa/units/land/bot_support_commander/bot_support_commander_tool_weapon.json'}],
 'transportable': {'size': 1},
 'unit_types': ['UNITTYPE_Bot',
                'UNITTYPE_Fabber',
                'UNITTYPE_Construction',
                'UNITTYPE_SupportCommander',
                'UNITTYPE_Mobile',
                'UNITTYPE_Land',
                'UNITTYPE_Advanced',
                'UNITTYPE_FactoryBuild'],
 'wreckage_health_frac': 0.5}