bot_tactical_missile

{'TEMP_texelinfo': 5.47132,
 'attachable': {'offsets': {'head': [0, -1.1, 9.2], 'root': [0, 0, 0]}},
 'audio': {'loops': {'move': {'cue': '/SE/Movement/bot/tactical_missile_bot',
                              'flag': 'vel_changed',
                              'should_start_func': 'is_moving',
                              'should_stop_func': 'is_not_moving'}},
           'selection_response': {'cue': '/SE/Selection/bot/tactical_missile_bot'}},
 'base_spec': '/pa/units/land/base_vehicle/base_vehicle.json',
 'build_metal_cost': 800,
 'description': '!LOC:Mobile Tactical Missile- Long-range. Fires homing '
                'missiles. Heavy damage. Attacks land, sea and orbital '
                'targets.',
 'display_name': 'Bluehawk',
 'events': {'build_complete': {'audio_cue': '/SE/Build_Complete/bot'},
            'died': {'audio_cue': '/SE/Death/Bot',
                     'effect_scale': 1.3,
                     'effect_spec': '/pa/effects/specs/default_explosion_bot_t2.pfx'},
            'fired': {'audio_cue': '/SE/Weapons/bot/bot_tactical_missile_fire',
                      'effect_spec': '/pa/effects/specs/default_muzzle_flash.pfx '
                                     'socket_leftMuzzle '
                                     '/pa/effects/specs/default_muzzle_flash.pfx '
                                     'socket_rightMuzzle'}},
 'guard_layer': 'WL_AnySurface',
 'max_health': 200,
 'mesh_bounds': [8.2, 7, 9.6],
 'model': {'animations': {'death01': '/pa/units/land/bot_tactical_missile/bot_tactical_missile_anim_death01.papa',
                          'fire': '/pa/units/land/bot_tactical_missile/bot_tactical_missile_anim_fire.papa',
                          'idle': '/pa/units/land/bot_tactical_missile/bot_tactical_missile_anim_idle.papa',
                          'run': '/pa/units/land/bot_tactical_missile/bot_tactical_missile_anim_run.papa'},
           'animtree': '/pa/anim/anim_trees/bot_tactical_missile_anim_tree.json',
           'filename': '/pa/units/land/bot_tactical_missile/bot_tactical_missile.papa',
           'walk_speed': 12},
 'navigation': {'acceleration': 120,
                'brake': -1,
                'group_preference': 'back',
                'move_speed': 12,
                'turn_speed': 720,
                'type': 'land-small'},
 'nearby_target_tick_update_interval': 3,
 'physics': {'radius': 3.5},
 'recon': {'observer': {'items': [{'channel': 'sight',
                                   'layer': 'surface_and_air',
                                   'radius': 100,
                                   'shape': 'capsule'},
                                  {'channel': 'sight',
                                   'layer': 'underwater',
                                   'radius': 100,
                                   'shape': 'capsule'}]}},
 'selection_icon': {'diameter': 15.0},
 'tools': [{'aim_bone': 'socket_rightMuzzle',
            'muzzle_bone': ['socket_rightMuzzle', 'socket_leftMuzzle'],
            'spec_id': '/pa/units/land/bot_tactical_missile/bot_tactical_missile_tool_weapon.json'},
           {'aim_bone': 'socket_rightMuzzle',
            'muzzle_bone': ['socket_rightMuzzle', 'socket_leftMuzzle'],
            'spec_id': '/pa/units/land/bot_tactical_missile/bot_tactical_missile_tool_antidrop.json'}],
 'transportable': {'size': 1},
 'unit_types': ['UNITTYPE_Bot',
                'UNITTYPE_Mobile',
                'UNITTYPE_Offense',
                'UNITTYPE_Land',
                'UNITTYPE_Tactical',
                'UNITTYPE_Advanced',
                'UNITTYPE_FactoryBuild']}