ion_defense

{'TEMP_texelinfo': 32.1806,
 'area_build_separation': 50,
 'area_build_type': 'Sphere',
 'atrophy_cool_down': 15.0,
 'atrophy_rate': 29.16667,
 'base_spec': '/pa/units/land/base_structure/base_structure.json',
 'build_metal_cost': 900,
 'command_caps': ['ORDER_Attack'],
 'description': '!LOC:Anti-Orbital Defense- Rapid-fire. High damage. Attacks '
                'orbital targets. Intercepts drop pods.',
 'display_name': '!LOC:Umbrella',
 'events': {'build_complete': {'audio_cue': '/SE/Build_Complete/structure_small'},
            'died': {'audio_cue': '/SE/Death/structure_small',
                     'effect_scale': 1.0},
            'fired0': {'audio_cue': '/SE/Weapons/orb/umbrella_laser_fire',
                       'effect_spec': '/pa/units/orbital/ion_defense/ion_defense_muzzle_flash.pfx '
                                      'socket_muzzle01'},
            'fired1': {'audio_cue': '/SE/Weapons/orb/umbrella_mis_anti_unitcannon_fire'}},
 'guard_layer': 'WL_Orbital',
 'lamps': [{'color': [1.0, 1.0, 1.0],
            'intensity': 5.75,
            'offset': [-8.0, 8.0, 4.22],
            'radius': 5.0},
           {'bone': 'bone_pitch',
            'color': [1.0, 1.0, 1.0],
            'intensity': 2.0,
            'offset': [2.8, -4.8, 0],
            'radius': 8.0},
           {'bone': 'bone_pitch',
            'color': [1.0, 1.0, 1.0],
            'intensity': 2.0,
            'offset': [-2.8, -4.8, 0],
            'radius': 8.0}],
 'max_health': 900,
 'mesh_bounds': [19, 20.6558, 15.4],
 'model': [{'animtree': '/pa/anim/anim_trees/ion_defense_anim_tree.json',
            'filename': '/pa/units/orbital/ion_defense/ion_defense.papa',
            'layer': 'WL_LandHorizontal',
            'skirt_decal': '/pa/effects/specs/skirt_ion_defense.json'},
           {'animtree': '/pa/anim/anim_trees/ion_defense_anim_tree.json',
            'filename': '/pa/units/sea/ion_defense/ion_defense.papa',
            'layer': 'WL_WaterSurface'}],
 'physics': {'collision_layers': 'WL_AnyHorizontalGroundOrWaterSurface'},
 'recon': {'observer': {'items': [{'channel': 'sight',
                                   'layer': 'surface_and_air',
                                   'radius': 100,
                                   'shape': 'capsule'},
                                  {'channel': 'sight',
                                   'layer': 'orbital',
                                   'radius': 500,
                                   'shape': 'capsule'},
                                  {'channel': 'sight',
                                   'layer': 'underwater',
                                   'radius': 100,
                                   'shape': 'capsule'}]}},
 'selection_icon': {'diameter': 34.0},
 'show_in_orbital_layer': False,
 'spawn_layers': 'WL_AnyHorizontalGroundOrWaterSurface',
 'tools': [{'aim_bone': 'bone_turret',
            'fire_event': 'fired0',
            'muzzle_bone': ['socket_muzzle01'],
            'record_index': 0,
            'spec_id': '/pa/units/orbital/ion_defense/ion_defense_tool_weapon.json'},
           {'aim_bone': 'bone_turret',
            'fire_event': 'fired1',
            'muzzle_bone': ['socket_muzzle02', 'socket_muzzle03'],
            'record_index': 1,
            'spec_id': '/pa/units/orbital/ion_defense/ion_defense_tool_antidrop.json'}],
 'unit_types': ['UNITTYPE_Structure',
                'UNITTYPE_Basic',
                'UNITTYPE_Defense',
                'UNITTYPE_OrbitalDefense',
                'UNITTYPE_FabBuild',
                'UNITTYPE_FabAdvBuild']}