land_scout

{'TEMP_texelinfo': 4.03457,
 'attachable': {'offsets': {'head': [0, -0.2, 1.6], 'root': [0, 0, 0]}},
 'audio': {'loops': {'move': {'cue': '/SE/Movement/veh/land_scout_loop',
                              'flag': 'vel_changed',
                              'should_start_func': 'is_moving',
                              'should_stop_func': 'is_not_moving'}},
           'selection_response': {'cue': '/SE/Selection/veh/land_scout'}},
 'base_spec': '/pa/units/land/base_vehicle/base_vehicle.json',
 'build_metal_cost': 75,
 'command_caps': ['ORDER_Move', 'ORDER_Patrol', 'ORDER_Assist', 'ORDER_Use'],
 'description': '!LOC: Scout- Fast. Can see far away. Detects mines. Does '
                'not attack.',
 'display_name': '!LOC:Skitter',
 'events': {'build_complete': {'audio_cue': '/SE/Build_Complete/veh'},
            'died': {'audio_cue': '/SE/Death/Veh_small', 'effect_scale': 1.0},
            'fired': {'audio_cue': '/SE/Weapons/veh/land_scout_fire',
                      'effect_spec': '/pa/effects/specs/default_small_muzzle_flash.pfx '
                                     'socket_muzzle'}},
 'max_health': 10,
 'mesh_bounds': [3.5, 4.5, 2],
 'model': {'animations': {'drive': '/pa/units/land/land_scout/land_scout_anim_drive.papa'},
           'animtree': '/pa/anim/anim_trees/land_scout_anim_tree.json',
           'arrows': 5,
           'filename': '/pa/units/land/land_scout/land_scout.papa'},
 'navigation': {'acceleration': 250,
                'brake': 250,
                'move_speed': 25,
                'turn_speed': 360,
                'type': 'land-small'},
 'physics': {'radius': 3},
 'recon': {'observer': {'items': [{'channel': 'sight',
                                   'layer': 'surface_and_air',
                                   'radius': 200,
                                   'shape': 'capsule'},
                                  {'channel': 'sight',
                                   'layer': 'underwater',
                                   'radius': 200,
                                   'shape': 'capsule'},
                                  {'channel': 'sight',
                                   'layer': 'mine',
                                   'radius': 200,
                                   'shape': 'capsule'}]}},
 'selection_icon': {'diameter': 10.0},
 'transportable': {'size': 1},
 'unit_types': ['UNITTYPE_Tank',
                'UNITTYPE_Scout',
                'UNITTYPE_Mobile',
                'UNITTYPE_Land',
                'UNITTYPE_Basic',
                'UNITTYPE_FactoryBuild']}