vehicle_factory

{'TEMP_texelinfo': 39.6154,
 'area_build_separation': 2,
 'atrophy_cool_down': 15.0,
 'atrophy_rate': 10.0,
 'audio': {'loops': {'build': {'cue': '/SE/Construction/Factory_contruction_loop_veh',
                               'flag': 'build_target_changed',
                               'should_start_func': 'has_build_target',
                               'should_stop_func': 'no_build_target'}}},
 'base_spec': '/pa/units/land/base_structure/base_structure.json',
 'build_metal_cost': 600,
 'buildable_types': '(Land & Mobile & Tank & Basic | Tank & Fabber & Basic & '
                    'Mobile) & FactoryBuild',
 'command_caps': ['ORDER_Move',
                  'ORDER_Patrol',
                  'ORDER_FactoryBuild',
                  'ORDER_Reclaim',
                  'ORDER_Repair',
                  'ORDER_Attack',
                  'ORDER_Assist',
                  'ORDER_Use'],
 'death': {'decals': ['/pa/effects/specs/scorch_c_01.json']},
 'description': '!LOC:Basic manufacturing- Builds land vehicles.',
 'display_name': '!LOC:Vehicle Factory',
 'events': {'died': {'effect_scale': 1.0}},
 'factory_cooldown_time': 4,
 'fx_offsets': [{'bone': 'bone_bar001',
                 'filename': '/pa/effects/specs/fab_spray.pfx',
                 'offset': [5.509, 2.718, 0],
                 'orientation': [0, 0, 135],
                 'type': 'build'},
                {'bone': 'bone_bar001',
                 'filename': '/pa/effects/specs/fab_spray.pfx',
                 'offset': [-5.51, 2.718, 0],
                 'orientation': [0, 0, -135],
                 'type': 'build'},
                {'bone': 'bone_bar002',
                 'filename': '/pa/effects/specs/fab_spray.pfx',
                 'offset': [5.509, 2.718, 0],
                 'orientation': [0, 0, 135],
                 'type': 'build'},
                {'bone': 'bone_bar002',
                 'filename': '/pa/effects/specs/fab_spray.pfx',
                 'offset': [-5.51, 2.718, 0],
                 'orientation': [0, 0, -135],
                 'type': 'build'}],
 'headlights': [{'color': [1.5, 1.52, 1.6],
                 'debug': False,
                 'far_distance': 30.0,
                 'gobo': '/pa/effects/textures/gobo/spotlight_gobo.papa',
                 'near_distance': 10.0,
                 'near_height': 20.0,
                 'near_width': 20.0,
                 'offset': [0.0, 0.0, 20.0],
                 'orientation': [0.0, 0.0, 0.0]}],
 'lamps': [{'color': [0.1, 1.0, 0.1],
            'intensity': 2.0,
            'offset': [5.47, -12.71, 11.0],
            'radius': 6.0},
           {'color': [0.1, 1.0, 0.1],
            'intensity': 2.0,
            'offset': [-5.47, -12.71, 11.0],
            'radius': 6.0},
           {'color': [1.0, 0.0, 0.0],
            'intensity': 2.0,
            'offset': [9.81, 10.88, 5.49],
            'radius': 4.0}],
 'max_health': 6000,
 'mesh_bounds': [30, 30, 15],
 'model': {'animations': {'build_end': '/pa/units/land/vehicle_factory/vehicle_factory_anim_end.papa',
                          'build_loop': '/pa/units/land/vehicle_factory/vehicle_factory_anim_build.papa',
                          'build_start': '/pa/units/land/vehicle_factory/vehicle_factory_anim_start.papa',
                          'idle': '/pa/units/land/vehicle_factory/vehicle_factory_anim_build.papa'},
           'animtree': '/pa/anim/anim_trees/factory_anim_tree.json',
           'filename': '/pa/units/land/vehicle_factory/vehicle_factory.papa',
           'skirt_decal': '/pa/effects/specs/skirt_01.json'},
 'physics': {'collision_layers': 'WL_AnyHorizontalGroundOrWaterSurface'},
 'placement_size': [40, 60],
 'recon': {'observer': {'items': [{'channel': 'sight',
                                   'layer': 'surface_and_air',
                                   'radius': 100,
                                   'shape': 'capsule'},
                                  {'channel': 'sight',
                                   'layer': 'underwater',
                                   'radius': 100,
                                   'shape': 'capsule'}]}},
 'rolloff_dirs': [[0, 1, 0], [0, -1, 0]],
 'selection_icon': {'diameter': 50.0},
 'tools': [{'aim_bone': 'bone_root',
            'spec_id': '/pa/units/land/vehicle_factory/vehicle_factory_build_arm.json'}],
 'unit_types': ['UNITTYPE_Factory',
                'UNITTYPE_Construction',
                'UNITTYPE_Land',
                'UNITTYPE_Tank',
                'UNITTYPE_Structure',
                'UNITTYPE_Basic',
                'UNITTYPE_CmdBuild',
                'UNITTYPE_FabBuild',
                'UNITTYPE_FabAdvBuild',
                'UNITTYPE_Important'],
 'wait_to_rolloff_time': 0}